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I keep thinking to myself how awesome the game would have been if it was built on an FPS engine like the one used in Call of Duty 5 There are new fire arms and melee weapons, which will comprise the most powerful weaponry in the game." He said, "The player will have a handful of tasty alien technologies to play with.
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Meanwhile, Bethesda's Jeff Gardiner spoke recently about the game's fifth and final DLC release, Mothership Zeta, which finds players aboard an alien spaceship in orbit. Bethesda, according to Cheng, will never create a game like Final Fantasy because the Gamebryo engine is better at handling 'open ended worlds ripe for exploration.'" Apparently, much of the team has read Cormac McCarthy's The Road, which inspired the look and story of Fallout 3. Cheng also talks a bit about what inspired their designers while making Fallout 3 and what is in store for the PS3. He answered questions about the Gamebryo engine, why they prefer it over other engines and the advantages it presented while making Fallout 3.
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PsxMeUP writes "Game Observer conducted an interview with Ashley Cheng, Production Director at Bethesda.
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